It was mostly games (mainly Microsoft ones, no surprise there) and the fact that at the time I was going to college for game programming, so needed to use stuff like Unity and Unreal Engine. Which I think I saw with Unreal Engine you can make it work on Linux but you had to like compile it yourself and I didn’t want to deal with running into problems with that since I was using it for my classes. Although now that I’ve graduated I might give it a try, see if anything has changed since I last gave Linux a shot. Just seems like in general a lot of game development stuff is done more on Windows unless you’re not using a commercial engine.
Pop Os was actually what I used before funnily enough and yeah I found it really nice. Probably will try that again when I get the chance.