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Cake day: December 3rd, 2024

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  • Anecdotally, I’ve had way more audio issues in Windows than I’ve had in Linux.

    Linux audio setups don’t always work out-of-the-box, and sometimes require a bit more configuration, but once you get them set up the way you like, they stay that way.

    Windows audio configuration is flaky as hell. It’s constantly changing with updates, and I’ve had so many issues with drivers just silently failing. It seems to have the most trouble with discrete sound cards and USB audio interfaces. I can’t tell you how many Discord and Teams calls I’ve had in Windows where the first 5 minutes is re-configuring audio settings that didn’t stick. This is basically a non-issue in my Linux setups.

    macOS audio is probably the best combination of easy to configure and it works consistently. The biggest downside is that you need a lot of 3rd party software to do anything more advanced than setting a single device and volume for the entire system.

    Note: I primarily use pipewire now. I used to have more problems back when I used pulseaudio.





  • Yes. The Lemmy instance I’m commenting from is running on a Raspberry Pi 4. A couple things you’ll need to consider though:

    • Any containers / applications you run need to be compiled for arm64. This is way more common now than it used to be, but there are still some things that only work on x86 (like many game servers)
    • You should hook up external storage to your Pi. You can boot from an SSD via USB 3 and you’ll get way better performance, capacity, and write endurance than an SD card.
    • RAM will likely be your first limitation. Many services can run well under 4GB, but once you start adding more, it can fill up if you’re not careful.
    • You probably already knew this, but even though the Pi has WiFi, plug it into the network via Ethernet. As a rule, you should never run servers off WiFi if you can avoid it. You’ll get much better speeds and reliability.